Archived anomaly records staged for tactical deployment.
Level 4 Clearance Required
Containment is not victory. It is delay.
Monitor active anomalies, review breach conditions, and authorize response teams before the incident spreads beyond Site-19 control.
Concurrent delayed incidents supported by the planned match queue.
Multiplayer modes: live breach response and delayed incident turns.
Restricted Archives
Priority Anomaly Files
The Sculpture
Extreme close-range pressure. Immobilize with visual contact or lose board control fast.
- Class
- Euclid
- Role
- Lockdown
The Shy Guy
Passive until provoked. Once triggered, pursuit behavior overwhelms exposed targets.
- Class
- Euclid
- Role
- Pursuit
The Plague Doctor
Debuffs organic units and turns failed containment into escalating biological risk.
- Class
- Euclid
- Role
- Attrition
The Old Man
Ignores standard barriers, corrupts tiles, and displaces enemies through pocket-space breaches.
- Class
- Keter
- Role
- Disruptor
Response Protocols
Two Ways To Run The Breach
Live Breach
Both players are online, turns are timed, and every decision resolves inside one focused session.
- Timed tactical turns
- Reconnect and timeout handling
- Same deterministic battle engine
Open Incidents
Run many cases at once, close the app, and return when another player submits their move.
- 10-20 active cases
- Your Turn and Waiting states
- Replay log for submitted actions
Incident Queue
Delayed Cases Awaiting Command
Case 19-A: Relay Breach
Opponent moved SCP-939 into acoustic range. Breach Node B is contested.
Case 22-C: Hume Collapse
Your Scranton Anchor suppressed SCP-106. Awaiting hostile response.
Case 07-F: Visual Contact
SCP-173 captured the eastern relay. Site Core pressure rising.